it is not so easy as you think!
to set it 60 call:
Object(FlexGlobals.topLevelApplication).stage.frameRate=60;
or... create this setter
public static function set frameRate(framerate:int):void{
Object(FlexGlobals.topLevelApplication).stage.frameRate=framerate;
}
and call
frameRate=60;
you may also define it in mxml
frameRate="60"
The default value of the player is 25; increasing the frame rates you consume more cpu! don't forget that you application will run in a slower computer than yours!
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